ARCANE

To capture the spirit and essence of Piltover & Zaun for Riot x Netflix's smash-hit series 'Arcane', we worked hand-in-glove with Riot's internal teams and helped develop a cohesive and detailed UI system for the PC launcher experience & social campaign.

Alongside a robust team at Thinkingbox and Riot Global Publishing, I directed & co-designed core elements of the UI system that were used across the entire ecosystem of Riot products/campaigns. 

REFERENCE + INSPIRATION

Drawing on the beautiful concept art, we sought to capture the core materials, colors, and themes of each environment - grungy, wet, murky and organic for Zaun and polished, geometric and Hextech for Piltover.

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THEMATIC UI DESIGN

Working with Riot's art directors, myself and designer Tony Yu designed immersive, thematic UI for the Arcane-themed hub experience.

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THEMED LAUNCHER
EXPERIENCE

Co-director Kal Nguyen and team worked heavily on developing an interactive version of Piltover's Council Archives - scrollable and explorable right from within the Riot Games launcher, based on some of the UI we designed for the main marketing experience.

SOCIAL ASSETS

Building on the beautiful UI + brand system work, we helped Riot develop a suite of social assets to use across all their owned properties to build a robust, unique campaign for one of the year's biggest shows.

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